How to scale an image in the FullView() function
Posted: Mon Apr 04, 2022 12:27 am
How can I make the FullView() function render images of different sizes in a window of the size set as parameters?
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Code: Select all
oDlg:drawingarea:paint := {|x,y,obj| x:=obj:currentSize(), ;
oImage:draw( oPS, {0, 0, x[1], x[2]}, ;
{0, 0, oImage:xSize, oImage:ySize},,;
GRA_BLT_BBO_IGNORE), Sleep(0.1) }